Apple’s GGML group provides the graphics software foundation across all of Apple's innovative
products, from iPhone, iPad, and Apple Watch, to Apple TV, iTunes,Vision and Mac. As a key link
between developers and our hardware, GGML drives the development of display, graphics drivers and provides frameworks and technologies that power the most advanced Games, GPU Compute, and Graphics Pro Apps across Apple platforms.
BS/MS (EE/CS/CE), or a related technical field.
5+ years of program management experience in software, hardware, or systems engineering environments.
Strong technical acumen and the ability to align teams around architecture, milestones, and execution plans.
Exceptional communication, collaboration, and leadership skills.
Background in CPU, GPU (Graphics HW, Graphics APIs like Metal) or exposure to Display technologies(eg: Color, HDR,..) experience is a strong plus.
Experience in introducing or having an understanding of HW into manufacturing, or high volume production is a huge plus.
Ability to dive deep on technical topics and abstract the right level of information into an actionable path forward with cross-functional consensus.
Self-motivated and proactive with demonstrated creative and critical thinking capabilities.