Experience prototypers combine skills in user experience design and software development to explore new product design spaces across the Apple ecosystem. Through deep collaboration with hardware/software engineers and designers, they architect and build interactive prototypes, connecting product concepts to technical feasibility to bring abstract ideas to life. They operate comfortably in ambiguity to build everything from rapid mock-ups to polished interactions. They are able to frame their explorations with human-centered design language and visual artifacts, share their work with collaborators and stakeholders, and synthesize their findings to turn building into shared learning.
5+ years of experience with native UI development for iOS, macOS, or similar platforms using Swift, C, Objective-C, or C++
Bachelor’s or master’s degree in computer science/computer engineering, or equivalent career experience
Fluency with interaction design methods: concept sketching/diagramming, problem framing, visual storytelling
Natural curiosity and intuitive desire to quickly build something tangible to explore an idea
Demonstrated ability to quickly learn new technologies, tools, and domains, and to adapt your skillset as project needs evolve
Dynamic range necessary to work effectively at different levels of refinement, from scrappy to polished
Comfort with ambiguity, open-ended exploration, and far-out ideas
Attention to the functional and aesthetic details of user interface design, and consideration of human factors
Familiarity with common hardware sensors, digital signal processing, gesture detection, or firmware development
Experience with graphical animations, motion design, or GPU shader programming
Familiarity with generative AI workflows