Key Responsibilities:
• Design and create game menus, User Interfaces (UI), Heads-Up Displays (HUD), in-world graphics, logos, iconography systems, and motion graphics.
• Execute UX designs from wireframes and functionality documentation to finished UI art.
• Collaborate closely with the UX team, Engineers, Game Designers, and Creative Directors to develop visually stunning game UI and HUD elements.
• Produce UI/HUD documentation, animation diagrams, and style guides.
• Implement and refine UI designs in Unity to enhance gameplay experience and visual appeal.
• Maintain and evolve the UI to strengthen the brand and uphold a unique style.
• Foster a professional demeanor and maintain a positive attitude throughout project development.
Key Requirements:
• Minimum of 5 years in implementing game UI/HUD art.
• Demonstrated experience with shipping at least one AA/AAA game on Console or PC in the past 3 years.
• Proven ability to work with Adobe Creative Suite and Figma.
• Mastery of digital illustration tools, including Adobe Photoshop and Illustrator.
• Experience in working within a distributed or remote team setting.
• Solid understanding of UX design best practices and interaction design fundamentals.
• Strong organizational and time management skills.
• Excellent communication skills and adeptness in collaborative teamwork.
• Ability to adapt to rapid prototyping, iteration, and context switching across projects.
• Proficiency in English, with the ability to work effectively in a remote environment.
• A track record of creativity and innovation in UI design.
• Passion for gaming and a commitment to professional development and personal growth.
Please note that a link to an up-to-date online portfolio demonstrating relevant skills and artistry is mandatory for this application